Key art, a poster and a new logo for a psychological horror game developed by Piotr Woźniak. Set in Poland after the fall of communism, it follows a political exile who returns to his old apartment block and slowly uncovers what happened there. The developer and I decided the promotional material should not repeat the game’s low-poly 3D look, so I turned to the Polish School of Posters, analog and built on metaphor. Hence the crumbling block the hero has to piece back together. The logo is drawn in the same spirit, with heavy geometric letters and rough edges.






Got a brief, an idea, or just curiosity? Let's get in touch.


Got a brief, an idea, or just curiosity? Let's get in touch.

Based in Warsaw,
working remotely.

Got a brief, an idea, or just curiosity? Let's get in touch.

Based in Warsaw,
working remotely.
